11/13/2023 0 Comments Fire emblem engage best team![]() Louis is by and far the best user for Sigurd, enjoying the extra movement that allows him to keep up with other mobile units and continue front-lining to absorb hits. Pairing these two means no good Emblem pair for Alfred.Sigurd's Lance skills have no detriment to Louis.High build means no drawbacks from Sigurd's heavy weapons. ![]() Armored tank engine with large movement.Ideally, Chloe is best used with Marth to give her the ability to gain SP quickly to inherit Sigurd's Canter before Chapter 10 and leave Sigurd to a unit that may benefit more from his usage like Alfred or Louis. However, Chloe is the only flying unit available until you receive a Master Seal from either Chapter Seven or Anna's Paralogue or until you recruit Ivy in Chapter 11. The drawback here is that you don't get the Sword Agility bonuses that sword-wielding units would enjoy otherwise. Additionally, her access to the Rapier weapon allows her to face armored units she would have otherwise struggled against. Adding Marth just makes this the icing on the cake, making her a great early-game Avoidance tank to make up for her lackluster defensive stats. Still needs Canter from Sigurd, even with MarthĬhloe's starting class, the Pegasus Knight, benefits from an inherent high Avoid rate and beefy Speed growths.Misses out on Sword Agility bonuses when not Engaged.Rapier weapon allows her to deal with Armored units. ![]() This can be mitigated with the Navarre S-Rank Bond Ring, but at least gaining Marth's Avoidance skills through Inheritance is an absolute must in order to ensure Alear's early-game survival. ![]() As Alear is the only mandatory and un-swappable unit in Story Mode (and the only early-game sword unit), this can prove to be a crucial break in your team's foundation and present a number of challenges that may prove to be a game-breaker for some players. Without Marth, Alear also struggles in the early game at higher difficulties due to poor synergy with other early-game Emblems and poor performance without one entirely. Furthermore, Alear Speed synergizes further with Marth's boons and can create a powerful Avoidance tank to make up for their lackluster beginning defensive stats. ![]() Since Alear and Veyle are the only available Dragon units, there are only two units that can benefit from all Marth's skills have to offer.
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